UE4 proxy

Italy

Proxy Environment
2 weeks, after normal work hours.

No detailed modelling, UV's, or Textures. Gray Block only.

Focus was creating modular proxy environment which would detail; wouldbuilding, framing, layout, modular kits and re-usability, set dressing, fast modeling, collision, UE4 knowledtge, internal file organization ready for out sourcing, working within strict time limit.
For speed purposes I was allowed to take a few free interior prop assets from turbo squid and other various sources to help set dress my interior. When using those assets I had to edit, reduce, and optimize for my needs as they were super high rez props for still renders.