I like to sit on my computer all day and make 3D things
UE4-UE5
Main focus on everything Environments, Shader dev, material creation, Look dev, texturing, cool material effects on weapons and characters. Pre-viz to final pixel
Projects include;
Sports: Fox NFL, ESPN NBA, PGA golf,
TV shows: Stargirl season 3, Midnight club, Yellowstone, The Good Fight, Sweet Tooth, Flash, Paper Girls, La Brea, Citadel, Quantum Leap
Commercials: Lenovo Laptops, Nascar (AR), Carnival Cruises (AR), American Airforce?, StormGate
Other: Pfizer (VR), Geiger Comic Book, Calvin Harris (VR),
Modelling, Texturing, Gameplay layout/Level Design/Set Dressing, Props/Vehicles/environments
Photogrammetry, Photo scan trips
Minor shader support
Henchmen (2017)
• 3D Texturing props and environments
• Background Nuke Compositing
• Rendering, Lighting, LookDev
Plants vs. Zombies Garden Warfare 2 (2016) PS4/XB1/PC
• Set Modeling, Texturing PBR, Gameplay, Props and Environments
• Optimization, debugging, Level of detail, Collision
LEGO Friends (2013) 3DS/DS/iOS.
LEGO Ninjago: Nindroids (2014) 3DS/PSVita
LEGO Ninjago: Tournament of Elements (2015) iOS/Android
• Modeled, UV'd, Textured, Lit, Optimized, Props and Environments
• Introduced pipeline and trained new artists
• Debugging, problem solving for the game engine, 3D applications, and workflow
• Look and level gameplay development for props and environments
• Diploma in 3D Modeling for Animation and Games
Dawn of Fantasy (2011) PC
• World building and set dressing
• Look and level gameplay development for environments